mirror of
https://github.com/SideStore/SideStore.git
synced 2026-02-09 06:43:25 +01:00
[AltStore] Improves reliability & notifications when refreshing apps in background
This commit is contained in:
@@ -108,7 +108,7 @@ extension AppDelegate
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private func prepareForBackgroundFetch()
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{
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// "Fetch" every hour, but then refresh only those that need to be refreshed (so we don't drain the battery).
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UIApplication.shared.setMinimumBackgroundFetchInterval(60 * 60)
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UIApplication.shared.setMinimumBackgroundFetchInterval(1 * 60 * 60)
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UNUserNotificationCenter.current().requestAuthorization(options: [.alert, .badge, .sound]) { (success, error) in
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}
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@@ -136,6 +136,7 @@ extension AppDelegate
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func application(_ application: UIApplication, performFetchWithCompletionHandler completionHandler: @escaping (UIBackgroundFetchResult) -> Void)
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{
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let isLaunching = self.isLaunching
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let refreshIdentifier = UUID().uuidString
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let installedApps = InstalledApp.fetchAppsForBackgroundRefresh(in: DatabaseManager.shared.viewContext)
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guard !installedApps.isEmpty else {
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@@ -166,89 +167,84 @@ extension AppDelegate
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func finish(_ result: Result<[String: Result<InstalledApp, Error>], Error>)
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{
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// If finish is actually called, that means an error occured during installation.
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ServerManager.shared.stopDiscovering()
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let content = UNMutableNotificationContent()
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var shouldPresentAlert = true
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do
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{
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let results = try result.get()
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shouldPresentAlert = !results.isEmpty
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for (_, result) in results
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{
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guard case let .failure(error) = result else { continue }
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throw error
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}
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content.title = NSLocalizedString("Refreshed all apps!", comment: "")
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}
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catch let error as NSError where
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(error.domain == NSOSStatusErrorDomain || error.domain == AVFoundationErrorDomain) &&
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error.code == AVAudioSession.ErrorCode.cannotStartPlaying.rawValue &&
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!isLaunching
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{
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// We can only start background audio when the app is being launched,
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// and _not_ if it's already suspended in background.
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// Since we are currently suspended in background and not launching, we'll just ignore the error.
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shouldPresentAlert = false
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#if DEBUG
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let content = UNMutableNotificationContent()
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content.title = NSLocalizedString("Failed to Refresh Apps", comment: "")
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content.body = NSLocalizedString("AltStore is currently suspended in the background.", comment: "")
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let request = UNNotificationRequest(identifier: UUID().uuidString, content: content, trigger: nil)
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UNUserNotificationCenter.current().add(request)
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#endif
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}
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catch
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{
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print("Failed to refresh apps in background.", error)
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content.title = NSLocalizedString("Failed to Refresh Apps", comment: "")
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content.body = error.localizedDescription
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shouldPresentAlert = true
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}
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if shouldPresentAlert
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{
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let request = UNNotificationRequest(identifier: UUID().uuidString, content: content, trigger: nil)
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UNUserNotificationCenter.current().add(request)
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}
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switch result
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{
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case .failure(ConnectionError.serverNotFound): completionHandler(.newData)
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case .failure: completionHandler(.failed)
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case .success: completionHandler(.newData)
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}
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self.scheduleFinishedRefreshingNotification(for: result, identifier: refreshIdentifier, isLaunching: isLaunching, delay: 0)
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taskCompletionHandler()
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DispatchQueue.main.async {
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guard UIApplication.shared.applicationState == .background else { return }
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// Exit so that if background fetch occurs again soon we're not suspended.
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exit(0)
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}
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}
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#if DEBUG
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let content = UNMutableNotificationContent()
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content.title = NSLocalizedString("Refreshing apps...", comment: "")
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let request = UNNotificationRequest(identifier: UUID().uuidString, content: content, trigger: nil)
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UNUserNotificationCenter.current().add(request)
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#endif
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if let error = taskResult.error
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{
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print("Error starting extended background task. Aborting.", error)
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completionHandler(.failed)
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finish(.failure(error))
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return
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}
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var fetchAppsResult: Result<[App], Error>?
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var serversResult: Result<Void, Error>?
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let dispatchGroup = DispatchGroup()
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dispatchGroup.enter()
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dispatchGroup.enter()
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AppManager.shared.fetchApps() { (result) in
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fetchAppsResult = result
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dispatchGroup.leave()
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do
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{
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let apps = try result.get()
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guard let context = apps.first?.managedObjectContext else { return }
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try context.save()
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}
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catch
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{
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print("Error fetching apps:", error)
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}
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}
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dispatchGroup.notify(queue: .main) {
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guard let fetchAppsResult = fetchAppsResult, let serversResult = serversResult else {
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completionHandler(.failed)
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return
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}
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// Call completionHandler early to improve chances of refreshing in the background again.
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switch (fetchAppsResult, serversResult)
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{
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case (.success, .success): completionHandler(.newData)
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case (.success, .failure(ConnectionError.serverNotFound)): completionHandler(.newData)
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case (.failure, _), (_, .failure): completionHandler(.failed)
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}
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}
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// Wait for three seconds to:
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// a) give us time to discover AltServers
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// b) give other processes a chance to respond to requestAppState notification
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DispatchQueue.main.asyncAfter(deadline: .now() + 3.0) {
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if ServerManager.shared.discoveredServers.isEmpty
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{
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serversResult = .failure(ConnectionError.serverNotFound)
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}
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else
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{
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serversResult = .success(())
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}
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dispatchGroup.leave()
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let filteredApps = installedApps.filter { !(self.runningApplications?.contains($0.app.identifier) ?? false) }
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print("Filtered Apps to Refresh:", filteredApps.map { $0.app.identifier })
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@@ -257,19 +253,22 @@ extension AppDelegate
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guard installedApp.app.identifier == App.altstoreAppID else { return }
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// We're starting to install AltStore, which means the app is about to quit.
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// So, we say we were successful even though we technically don't know 100% yet.
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// So, we schedule a "refresh successful" local notification to be displayed after a delay,
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// but if the app is still running, we cancel the notification.
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// Then, we schedule another notification and repeat the process.
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// Also since AltServer has already received the app, it can finish installing even if we're no longer running in background.
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if let error = group.error
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{
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finish(.failure(error))
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self.scheduleFinishedRefreshingNotification(for: .failure(error), identifier: refreshIdentifier, isLaunching: isLaunching)
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}
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else
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{
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var results = group.results
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results[installedApp.app.identifier] = .success(installedApp)
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finish(.success(results))
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self.scheduleFinishedRefreshingNotification(for: .success(results), identifier: refreshIdentifier, isLaunching: isLaunching)
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}
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}
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group.completionHandler = { (result) in
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@@ -286,4 +285,74 @@ extension AppDelegate
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let appID = String(notification.rawValue).replacingOccurrences(of: baseName + ".", with: "")
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self.runningApplications?.insert(appID)
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}
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func scheduleFinishedRefreshingNotification(for result: Result<[String: Result<InstalledApp, Error>], Error>, identifier: String, isLaunching: Bool, delay: TimeInterval = 5)
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{
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self.cancelFinishedRefreshingNotification(identifier: identifier)
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let content = UNMutableNotificationContent()
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var shouldPresentAlert = true
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do
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{
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let results = try result.get()
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shouldPresentAlert = !results.isEmpty
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for (_, result) in results
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{
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guard case let .failure(error) = result else { continue }
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throw error
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}
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content.title = NSLocalizedString("Refreshed Apps", comment: "")
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content.body = NSLocalizedString("All apps have been refreshed.", comment: "")
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}
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catch let error as NSError where
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(error.domain == NSOSStatusErrorDomain || error.domain == AVFoundationErrorDomain) &&
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error.code == AVAudioSession.ErrorCode.cannotStartPlaying.rawValue &&
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!isLaunching
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{
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// We can only start background audio when the app is being launched,
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// and _not_ if it's already suspended in background.
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// Since we are currently suspended in background and not launching, we'll just ignore the error.
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shouldPresentAlert = false
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}
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catch ConnectionError.serverNotFound
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{
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shouldPresentAlert = false
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}
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catch
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{
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print("Failed to refresh apps in background.", error)
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content.title = NSLocalizedString("Failed to Refresh Apps", comment: "")
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content.body = error.localizedDescription
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shouldPresentAlert = true
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}
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if shouldPresentAlert
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{
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let trigger = UNTimeIntervalNotificationTrigger(timeInterval: delay + 1, repeats: false)
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let request = UNNotificationRequest(identifier: identifier, content: content, trigger: trigger)
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UNUserNotificationCenter.current().add(request)
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if delay > 0
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{
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DispatchQueue.global().asyncAfter(deadline: .now() + delay) {
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// If app is still running at this point, we schedule another notification with same identifier.
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// This prevents the currently scheduled notification from displaying, and starts another countdown timer.
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self.scheduleFinishedRefreshingNotification(for: result, identifier: identifier, isLaunching: isLaunching)
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}
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}
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}
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}
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func cancelFinishedRefreshingNotification(identifier: String)
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{
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UNUserNotificationCenter.current().removePendingNotificationRequests(withIdentifiers: [identifier])
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}
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}
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