[AltStore] Improves reliability & notifications when refreshing apps in background

This commit is contained in:
Riley Testut
2019-07-24 13:16:53 -07:00
parent 14b3dfa11c
commit c7be693726

View File

@@ -108,7 +108,7 @@ extension AppDelegate
private func prepareForBackgroundFetch()
{
// "Fetch" every hour, but then refresh only those that need to be refreshed (so we don't drain the battery).
UIApplication.shared.setMinimumBackgroundFetchInterval(60 * 60)
UIApplication.shared.setMinimumBackgroundFetchInterval(1 * 60 * 60)
UNUserNotificationCenter.current().requestAuthorization(options: [.alert, .badge, .sound]) { (success, error) in
}
@@ -136,6 +136,7 @@ extension AppDelegate
func application(_ application: UIApplication, performFetchWithCompletionHandler completionHandler: @escaping (UIBackgroundFetchResult) -> Void)
{
let isLaunching = self.isLaunching
let refreshIdentifier = UUID().uuidString
let installedApps = InstalledApp.fetchAppsForBackgroundRefresh(in: DatabaseManager.shared.viewContext)
guard !installedApps.isEmpty else {
@@ -166,89 +167,84 @@ extension AppDelegate
func finish(_ result: Result<[String: Result<InstalledApp, Error>], Error>)
{
// If finish is actually called, that means an error occured during installation.
ServerManager.shared.stopDiscovering()
let content = UNMutableNotificationContent()
var shouldPresentAlert = true
do
{
let results = try result.get()
shouldPresentAlert = !results.isEmpty
for (_, result) in results
{
guard case let .failure(error) = result else { continue }
throw error
}
content.title = NSLocalizedString("Refreshed all apps!", comment: "")
}
catch let error as NSError where
(error.domain == NSOSStatusErrorDomain || error.domain == AVFoundationErrorDomain) &&
error.code == AVAudioSession.ErrorCode.cannotStartPlaying.rawValue &&
!isLaunching
{
// We can only start background audio when the app is being launched,
// and _not_ if it's already suspended in background.
// Since we are currently suspended in background and not launching, we'll just ignore the error.
shouldPresentAlert = false
#if DEBUG
let content = UNMutableNotificationContent()
content.title = NSLocalizedString("Failed to Refresh Apps", comment: "")
content.body = NSLocalizedString("AltStore is currently suspended in the background.", comment: "")
let request = UNNotificationRequest(identifier: UUID().uuidString, content: content, trigger: nil)
UNUserNotificationCenter.current().add(request)
#endif
}
catch
{
print("Failed to refresh apps in background.", error)
content.title = NSLocalizedString("Failed to Refresh Apps", comment: "")
content.body = error.localizedDescription
shouldPresentAlert = true
}
if shouldPresentAlert
{
let request = UNNotificationRequest(identifier: UUID().uuidString, content: content, trigger: nil)
UNUserNotificationCenter.current().add(request)
}
switch result
{
case .failure(ConnectionError.serverNotFound): completionHandler(.newData)
case .failure: completionHandler(.failed)
case .success: completionHandler(.newData)
}
self.scheduleFinishedRefreshingNotification(for: result, identifier: refreshIdentifier, isLaunching: isLaunching, delay: 0)
taskCompletionHandler()
DispatchQueue.main.async {
guard UIApplication.shared.applicationState == .background else { return }
// Exit so that if background fetch occurs again soon we're not suspended.
exit(0)
}
}
#if DEBUG
let content = UNMutableNotificationContent()
content.title = NSLocalizedString("Refreshing apps...", comment: "")
let request = UNNotificationRequest(identifier: UUID().uuidString, content: content, trigger: nil)
UNUserNotificationCenter.current().add(request)
#endif
if let error = taskResult.error
{
print("Error starting extended background task. Aborting.", error)
completionHandler(.failed)
finish(.failure(error))
return
}
var fetchAppsResult: Result<[App], Error>?
var serversResult: Result<Void, Error>?
let dispatchGroup = DispatchGroup()
dispatchGroup.enter()
dispatchGroup.enter()
AppManager.shared.fetchApps() { (result) in
fetchAppsResult = result
dispatchGroup.leave()
do
{
let apps = try result.get()
guard let context = apps.first?.managedObjectContext else { return }
try context.save()
}
catch
{
print("Error fetching apps:", error)
}
}
dispatchGroup.notify(queue: .main) {
guard let fetchAppsResult = fetchAppsResult, let serversResult = serversResult else {
completionHandler(.failed)
return
}
// Call completionHandler early to improve chances of refreshing in the background again.
switch (fetchAppsResult, serversResult)
{
case (.success, .success): completionHandler(.newData)
case (.success, .failure(ConnectionError.serverNotFound)): completionHandler(.newData)
case (.failure, _), (_, .failure): completionHandler(.failed)
}
}
// Wait for three seconds to:
// a) give us time to discover AltServers
// b) give other processes a chance to respond to requestAppState notification
DispatchQueue.main.asyncAfter(deadline: .now() + 3.0) {
if ServerManager.shared.discoveredServers.isEmpty
{
serversResult = .failure(ConnectionError.serverNotFound)
}
else
{
serversResult = .success(())
}
dispatchGroup.leave()
let filteredApps = installedApps.filter { !(self.runningApplications?.contains($0.app.identifier) ?? false) }
print("Filtered Apps to Refresh:", filteredApps.map { $0.app.identifier })
@@ -257,19 +253,22 @@ extension AppDelegate
guard installedApp.app.identifier == App.altstoreAppID else { return }
// We're starting to install AltStore, which means the app is about to quit.
// So, we say we were successful even though we technically don't know 100% yet.
// Also since AltServer has already received the app, it can finish installing even if we're no longer running in background.
// So, we schedule a "refresh successful" local notification to be displayed after a delay,
// but if the app is still running, we cancel the notification.
// Then, we schedule another notification and repeat the process.
// Also since AltServer has already received the app, it can finish installing even if we're no longer running in background.
if let error = group.error
{
finish(.failure(error))
self.scheduleFinishedRefreshingNotification(for: .failure(error), identifier: refreshIdentifier, isLaunching: isLaunching)
}
else
{
var results = group.results
results[installedApp.app.identifier] = .success(installedApp)
finish(.success(results))
self.scheduleFinishedRefreshingNotification(for: .success(results), identifier: refreshIdentifier, isLaunching: isLaunching)
}
}
group.completionHandler = { (result) in
@@ -286,4 +285,74 @@ extension AppDelegate
let appID = String(notification.rawValue).replacingOccurrences(of: baseName + ".", with: "")
self.runningApplications?.insert(appID)
}
func scheduleFinishedRefreshingNotification(for result: Result<[String: Result<InstalledApp, Error>], Error>, identifier: String, isLaunching: Bool, delay: TimeInterval = 5)
{
self.cancelFinishedRefreshingNotification(identifier: identifier)
let content = UNMutableNotificationContent()
var shouldPresentAlert = true
do
{
let results = try result.get()
shouldPresentAlert = !results.isEmpty
for (_, result) in results
{
guard case let .failure(error) = result else { continue }
throw error
}
content.title = NSLocalizedString("Refreshed Apps", comment: "")
content.body = NSLocalizedString("All apps have been refreshed.", comment: "")
}
catch let error as NSError where
(error.domain == NSOSStatusErrorDomain || error.domain == AVFoundationErrorDomain) &&
error.code == AVAudioSession.ErrorCode.cannotStartPlaying.rawValue &&
!isLaunching
{
// We can only start background audio when the app is being launched,
// and _not_ if it's already suspended in background.
// Since we are currently suspended in background and not launching, we'll just ignore the error.
shouldPresentAlert = false
}
catch ConnectionError.serverNotFound
{
shouldPresentAlert = false
}
catch
{
print("Failed to refresh apps in background.", error)
content.title = NSLocalizedString("Failed to Refresh Apps", comment: "")
content.body = error.localizedDescription
shouldPresentAlert = true
}
if shouldPresentAlert
{
let trigger = UNTimeIntervalNotificationTrigger(timeInterval: delay + 1, repeats: false)
let request = UNNotificationRequest(identifier: identifier, content: content, trigger: trigger)
UNUserNotificationCenter.current().add(request)
if delay > 0
{
DispatchQueue.global().asyncAfter(deadline: .now() + delay) {
// If app is still running at this point, we schedule another notification with same identifier.
// This prevents the currently scheduled notification from displaying, and starts another countdown timer.
self.scheduleFinishedRefreshingNotification(for: result, identifier: identifier, isLaunching: isLaunching)
}
}
}
}
func cancelFinishedRefreshingNotification(identifier: String)
{
UNUserNotificationCenter.current().removePendingNotificationRequests(withIdentifiers: [identifier])
}
}