import discord from discord import app_commands from discord.ext import commands from discord.ext.commands import Context import time def crash_command(): @commands.hybrid_command(name="gamecrash", description="Why does my game crash?") async def crash(self, context): embed = discord.Embed( color=0x963155, description=( '# "Why does my game crash?"\n\n---\n\n' + "**This can be caused by multiple reasons:**\n" + "- Not enough available ram\n" + "- You may have tried to update your firmware without updating your keys\n" + "- Game file is corrupted/broken\n" + "- Game requires a higher firmware+keys combination than you currently have\n" + "- In rare cases some games also crash when not having the resolution set to 1x\n" + "- The a12 chipset have a lot of issues at the moment\n" + "- Shader cache isn't cleared after updating MeloNX\n" + "- iOS 15 and 16 are known to have some compatibility issues" ), ) embed.set_author( name="MeloNX", icon_url="https://yes.nighty.works/raw/TLGaVa.png" ) embed.set_footer(text=f"Last Edited by Meshal :D") embed.timestamp = discord.utils.utcnow() view = discord.ui.View() view.add_item( discord.ui.Button( label="Edit Command", style=discord.ButtonStyle.secondary, url="https://github.com/neoarz/Syntrel/blob/main/cogs/melonx/gamecrash.py", emoji="<:githubicon:1417717356846776340>", ) ) view.add_item( discord.ui.Button( label="MeloNX Discord", style=discord.ButtonStyle.primary, url="https://discord.gg/EMXB2XYQgA", emoji="<:Discord:1428762057758474280>", ) ) if context.interaction: await context.interaction.response.send_message(embed=embed, view=view) else: await context.send(embed=embed, view=view) return crash