Unstable Features groundwork

This commit is contained in:
naturecodevoid
2023-05-20 09:24:09 -07:00
parent ed2270ff46
commit b6c9797104
5 changed files with 113 additions and 0 deletions

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@@ -61,6 +61,8 @@ final class AppDelegate: UIResponder, UIApplicationDelegate {
// Register default settings before doing anything else.
UserDefaults.registerDefaults()
UnstableFeatures.load()
DatabaseManager.shared.start { (error) in
if let error = error
{

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@@ -0,0 +1,95 @@
//
// UnstableFeatures.swift
// SideStore
//
// Created by naturecodevoid on 5/20/23.
// Copyright © 2023 SideStore. All rights reserved.
//
// I prefixed it with Available to make UnstableFeatures come up first in autocomplete, feel free to rename it if you know a better name
enum AvailableUnstableFeature: String, CaseIterable {
// The value will be the GitHub Issue number. For example, "123" would correspond to https://github.com/SideStore/SideStore/issues/123
//
// Unstable features must have a GitHub Issue for tracking progress, PRs and feedback/commenting.
/// Dummy variant to ensure there is always at least one variant. DO NOT USE!
case dummy = "dummy"
func availableOutsideDevMode() -> Bool {
switch self {
// If your unstable feature is stable enough to be used by nightly users who are not alpha testers or developers,
// you may want to have it available in the "Unstable Features" menu in Settings (outside of dev mode). To do so, add this:
//case .yourFeature: return true
default: return false
}
}
}
class UnstableFeatures {
#if UNSTABLE
private static var features: [AvailableUnstableFeature: Bool] = [:]
#endif
static func load() {
#if UNSTABLE
if features.count > 0 { return print("It seems unstable features have already been loaded, skipping") }
if let rawFeatures = UserDefaults.shared.unstableFeatures,
var rawFeatures = try? JSONDecoder().decode([String: Bool].self, from: rawFeatures) {
for rawFeature in rawFeatures {
if let feature = AvailableUnstableFeature.allCases.first(where: { feature in String(describing: feature) == rawFeature.key }) {
features[feature] = rawFeature.value
} else {
print("Unknown unstable feature: \(rawFeature.key) = \(rawFeature.value)")
}
}
save(load: true)
} else {
print("Setting all unstable features to false since we couldn't load them from UserDefaults (either they were never saved or there was an error decoding JSON)")
for feature in AvailableUnstableFeature.allCases {
features[feature] = false
}
save()
}
#else
print("Unstable features are not available on this build")
#endif
}
private static func save(load: Bool = false) {
#if UNSTABLE
var rawFeatures: [String: Bool] = [:]
for feature in features {
rawFeatures[String(describing: feature.key)] = feature.value
}
UserDefaults.shared.unstableFeatures = try! JSONEncoder().encode(rawFeatures)
print("\(load ? "Loaded" : "Saved") unstable features: \(String(describing: rawFeatures))")
#endif
}
static func set(_ feature: AvailableUnstableFeature, enabled: Bool) {
#if UNSTABLE
features[feature] = enabled
save()
#else
// we want this to crash, this function should never be triggered on non-unstable builds
fatalError("Tried to set unstable feature \(String(describing: feature)) to \(enabled) on non-unstable build!")
#endif
}
@inline(__always) // hopefully this will help the compiler realize that if statements that use this function should be removed on non-unstable builds
static func enabled(_ feature: AvailableUnstableFeature) -> Bool {
#if UNSTABLE
features[feature] ?? false
#else
false
#endif
}
}