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XCode project for app, moved app project to folder
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//
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// BackgroundTaskManager.swift
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// AltStore
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//
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// Created by Riley Testut on 6/19/19.
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// Copyright © 2019 Riley Testut. All rights reserved.
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//
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import AVFoundation
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public final class BackgroundTaskManager {
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public static let shared = BackgroundTaskManager()
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private var isPlaying = false
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private let audioEngine: AVAudioEngine
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private let player: AVAudioPlayerNode
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private let audioFile: AVAudioFile
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private let audioEngineQueue: DispatchQueue
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private init() {
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audioEngine = AVAudioEngine()
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audioEngine.mainMixerNode.outputVolume = 0.0
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player = AVAudioPlayerNode()
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audioEngine.attach(player)
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do {
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let audioFileURL = Bundle.main.url(forResource: "Silence", withExtension: "m4a")!
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audioFile = try AVAudioFile(forReading: audioFileURL)
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audioEngine.connect(player, to: audioEngine.mainMixerNode, format: audioFile.processingFormat)
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} catch {
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fatalError("Error. \(error)")
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}
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audioEngineQueue = DispatchQueue(label: "com.altstore.BackgroundTaskManager")
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}
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}
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public extension BackgroundTaskManager {
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func performExtendedBackgroundTask(taskHandler: @escaping ((Result<Void, Error>, @escaping () -> Void) -> Void)) {
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func finish() {
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player.stop()
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audioEngine.stop()
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isPlaying = false
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}
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audioEngineQueue.sync {
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do {
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try AVAudioSession.sharedInstance().setCategory(.playback, options: .mixWithOthers)
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try AVAudioSession.sharedInstance().setActive(true)
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// Schedule audio file buffers.
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self.scheduleAudioFile()
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self.scheduleAudioFile()
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let outputFormat = self.audioEngine.outputNode.outputFormat(forBus: 0)
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self.audioEngine.connect(self.audioEngine.mainMixerNode, to: self.audioEngine.outputNode, format: outputFormat)
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try self.audioEngine.start()
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self.player.play()
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self.isPlaying = true
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taskHandler(.success(())) {
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finish()
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}
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} catch {
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taskHandler(.failure(error)) {
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finish()
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}
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}
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}
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}
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}
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private extension BackgroundTaskManager {
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func scheduleAudioFile() {
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player.scheduleFile(audioFile, at: nil) {
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self.audioEngineQueue.async {
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guard self.isPlaying else { return }
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self.scheduleAudioFile()
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}
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}
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}
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}
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