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XCode project for app, moved app project to folder
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//
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// IntentHandler.swift
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// AltStore
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//
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// Created by Riley Testut on 7/6/20.
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// Copyright © 2020 Riley Testut. All rights reserved.
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//
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import Foundation
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import SideStoreCore
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import Intents
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@available(iOS 14, *)
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public final class IntentHandler: NSObject, RefreshAllIntentHandling {
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private let queue = DispatchQueue(label: "io.altstore.IntentHandler")
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private var completionHandlers = [RefreshAllIntent: (RefreshAllIntentResponse) -> Void]()
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private var queuedResponses = [RefreshAllIntent: RefreshAllIntentResponse]()
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private var operations = [RefreshAllIntent: BackgroundRefreshAppsOperation]()
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public func confirm(intent: RefreshAllIntent, completion: @escaping (RefreshAllIntentResponse) -> Void) {
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// Refreshing apps usually, but not always, completes within alotted time.
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// As a workaround, we'll start refreshing apps in confirm() so we can
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// take advantage of some extra time before starting handle() timeout timer.
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completionHandlers[intent] = { response in
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if response.code != .ready {
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// Operation finished before confirmation "timeout".
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// Cache response to return it when handle() is called.
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self.queuedResponses[intent] = response
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}
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completion(RefreshAllIntentResponse(code: .ready, userActivity: nil))
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}
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// Give ourselves 9 extra seconds before starting handle() timeout timer.
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// 10 seconds or longer results in timeout regardless.
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queue.asyncAfter(deadline: .now() + 9.0) {
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self.finish(intent, response: RefreshAllIntentResponse(code: .ready, userActivity: nil))
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}
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if !DatabaseManager.shared.isStarted {
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DatabaseManager.shared.start { error in
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if let error = error {
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self.finish(intent, response: RefreshAllIntentResponse.failure(localizedDescription: error.localizedDescription))
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} else {
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self.refreshApps(intent: intent)
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}
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}
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} else {
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refreshApps(intent: intent)
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}
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}
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public func handle(intent: RefreshAllIntent, completion: @escaping (RefreshAllIntentResponse) -> Void) {
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completionHandlers[intent] = { response in
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// Ignore .ready response from confirm() timeout.
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guard response.code != .ready else { return }
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completion(response)
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}
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if let response = queuedResponses[intent] {
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queuedResponses[intent] = nil
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finish(intent, response: response)
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} else {
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queue.asyncAfter(deadline: .now() + 7.0) {
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if let operation = self.operations[intent] {
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// We took too long to finish and return the final result,
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// so we'll now present a normal notification when finished.
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operation.presentsFinishedNotification = true
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}
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self.finish(intent, response: RefreshAllIntentResponse(code: .inProgress, userActivity: nil))
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}
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}
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}
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}
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@available(iOS 14, *)
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private extension IntentHandler {
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func finish(_ intent: RefreshAllIntent, response: RefreshAllIntentResponse) {
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queue.async {
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if let completionHandler = self.completionHandlers[intent] {
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self.completionHandlers[intent] = nil
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completionHandler(response)
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} else if response.code != .ready && response.code != .inProgress {
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// Queue response in case refreshing finishes after confirm() but before handle().
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self.queuedResponses[intent] = response
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}
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}
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}
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func refreshApps(intent: RefreshAllIntent) {
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DatabaseManager.shared.persistentContainer.performBackgroundTask { context in
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let installedApps = InstalledApp.fetchActiveApps(in: context)
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let operation = AppManager.shared.backgroundRefresh(installedApps, presentsNotifications: false) { result in
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do {
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let results = try result.get()
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for (_, result) in results {
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guard case let .failure(error) = result else { continue }
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throw error
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}
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self.finish(intent, response: RefreshAllIntentResponse(code: .success, userActivity: nil))
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} catch RefreshError.noInstalledApps {
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self.finish(intent, response: RefreshAllIntentResponse(code: .success, userActivity: nil))
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} catch let error as NSError {
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print("Failed to refresh apps in background.", error)
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self.finish(intent, response: RefreshAllIntentResponse.failure(localizedDescription: error.localizedFailureReason ?? error.localizedDescription))
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}
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self.operations[intent] = nil
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}
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self.operations[intent] = operation
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}
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}
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}
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