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[xcconfig]: move out PRODUCT_BUNDLE_IDENTIFIER[config=Debug] from build.xcconfig into CodeSigning template
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@@ -16,11 +16,8 @@ ORG_PREFIX = $(ORG_IDENTIFIER)
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PRODUCT_NAME = SideStore
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//PRODUCT_NAME[configuration=Debug] = Prov Debug
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PRODUCT_BUNDLE_IDENTIFIER = $(ORG_PREFIX).SideStore
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// add team ID to bundle ID for debug builds since these will most likely be installed via Xcode
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// SideStore will expect the team ID to be at the end of the bundle ID, but this doesn't happen when we install via Xcode
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// we don't want to do this for release since those builds will most likely be installed via SideServer, which adds the team ID
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PRODUCT_BUNDLE_IDENTIFIER[config=Debug] = $(ORG_PREFIX).SideStore.$(DEVELOPMENT_TEAM)
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PRODUCT_BUNDLE_IDENTIFIER[config=Debug] = $(ORG_PREFIX).SideStore$(DEBUG_BUNDLE_ID_SUFFIX)
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PRODUCT_BUNDLE_IDENTIFIER[config=Release] = $(ORG_PREFIX).SideStore
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EXTENSION_PREFIX = $(PRODUCT_BUNDLE_IDENTIFIER)
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APP_GROUP_IDENTIFIER = $(PRODUCT_BUNDLE_IDENTIFIER)
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@@ -10,6 +10,11 @@ DEVELOPMENT_TEAM = XYZ0123456
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// - com.myuniquename.provenance.topshelf
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ORG_IDENTIFIER = com.myuniquename
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// add team ID to bundle ID for debug builds since these will most likely be installed via Xcode
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// SideStore will expect the team ID to be at the end of the bundle ID, but this doesn't happen when we install via Xcode
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// we don't want to do this for release since those builds will most likely be installed via SideServer, which adds the team ID
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DEBUG_BUNDLE_ID_SUFFIX = .$(DEVELOPMENT_TEAM)
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// Set to YES if you have a valid paid Apple Developer account
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DEVELOPER_ACCOUNT_PAID = NO
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